Search found 1118 matches

by kite
Thu Jan 18, 2018 10:59 am
Forum: For Sale/Trade
Topic: [PRE-ORDER] Kite's Circuit Sword (Original) Pre-Order Thread (#4) (CM3!) - CLOSED
Replies: 559
Views: 61659

Re: [PRE-ORDER] Kite's Circuit Sword (Original) Pre-Order Thread (#4) (CM3!) - CLOSED

Is your next batch going to have an option for the old style daughter board? Would much rather have a volume control over HDMI. Yep, I have already put provisions in to allow the current boards to work with it so when the 2nd order is ready; those that want to change to the other back board (withou...
by kite
Thu Jan 18, 2018 9:26 am
Forum: Support for Kite's Products
Topic: First power on test - USB / Arduino fail
Replies: 7
Views: 49

Re: First power on test - USB / Arduino fail

The resistance values were 8.6 with the multimeter set to 20k, so that's 8600 ohms....right? Will power up again and check USB hub LED this evening. Multimeters that don't have auto-ranging like that one you'll need to read your user manual, but that's what i would assume it's reading 'up to 20k' w...
by kite
Thu Jan 18, 2018 6:35 am
Forum: General Chat (Game Boy Zero)
Topic: Rumble on GBZ
Replies: 4
Views: 42

Re: Rumble on GBZ

Thanks for the replies! I'm definitely going to look further into this Lastly, you could take apart a supported controller and wire up the buttons to your own.. so to anything plugged in it is an official PS3 controller, but you have remapped the buttons to your own. That actually sounds very inter...
by kite
Thu Jan 18, 2018 6:13 am
Forum: General Chat (Game Boy Zero)
Topic: Rumble on GBZ
Replies: 4
Views: 42

Re: Rumble on GBZ

Your best bet is to use a microcontroller as a gamepad, but SPECIFICALLY emulating a PS3 or Xbox controller (or any that have rumble and are supported by retropie). For example when you use an xboxone controller on PSX games, rumble is supported. 32teeth's project is probably a good starting point h...
by kite
Thu Jan 18, 2018 3:53 am
Forum: General Chat (Game Boy Zero)
Topic: Oled Screen on a GBZ
Replies: 2
Views: 39

Re: Oled Screen on a GBZ

Be careful as they will not describe them correctly so you have to be extra careful.. for example that one linked has specs of "6 LED series connection" ... and an OLED does NOT have a 'backlight' (which is what those LEDs are for). Also it looks identical to all the reversing cameras (and the LCDs ...
by kite
Thu Jan 18, 2018 1:59 am
Forum: Support for Kite's Products
Topic: First power on test - USB / Arduino fail
Replies: 7
Views: 49

Re: First power on test - USB / Arduino fail

In your pictures, to the LEFT of the LCD connector. There is a black chip with lots of legs, it's just to the right of that. This is what it should look like when powered on: https://github.com/geebles/Super-AIO/raw/master/docs/IMAGES/SAIO/COMMON/PI_ZERO_POWERON_TEST/4.jpg EDIT: Also those resistanc...
by kite
Thu Jan 18, 2018 1:20 am
Forum: Show-off Corner (Game Boy Zero)
Topic: Reading real cartridges (Update - IT LIVES! - video)
Replies: 102
Views: 13962

Re: Reading real cartridges (Update - IT LIVES! - video)

Just thought actually, the shift registers are input only, so it wouldn't actually work as intended as i think you have to do writes to set the registers in cart for which banks to read? :) ignore me, just spouting random things!
by kite
Wed Jan 17, 2018 1:44 pm
Forum: Support for Kite's Products
Topic: First power on test - USB / Arduino fail
Replies: 7
Views: 49

Re: First power on test - USB / Arduino fail

Pics? Does the "USBHUB" LED turn on? With a multimeter in resistance mode, what is the resistance of the DP and DM pads to GND (and also to each other)?

Sounds like either USB not soldered, or USB shorted, the results from above will help determine which :)
by kite
Wed Jan 17, 2018 1:36 pm
Forum: Support for Kite's Products
Topic: Video Out of GBZ on Kite's Board
Replies: 6
Views: 73

Re: Video Out of GBZ on Kite's Board

Here you go: https://i.imgur.com/4WTeDu2.png NOTE1: When used as above, the audio you receive will be MONO SUMMED in both channels. In order to get STEREO you must put 'something' into the headphone jack. This is because internally the jack has some contacts that when something is inserted, it 'disc...
by kite
Wed Jan 17, 2018 7:02 am
Forum: Show-off Corner (Game Boy Zero)
Topic: Reading real cartridges (Update - IT LIVES! - video)
Replies: 102
Views: 13962

Re: Reading real cartridges (Update - IT LIVES! - video)

Have you considered using shift registers? You can shift in a full 32 or 24bits very quickly this way with only using 3x data GPIO pins. There is very little overhead and the speed is as fast as you can switch the GPIO pins. I've been doing some experimenting and getting very good performance.. is a...