Only the 1st joy changes values by itself between 830 to 990 and if you keeps pressing enter to refresh eventually it jumps to ridiculous -30000
Search found 211 matches
- Sat Oct 12, 2019 8:04 am
- Forum: Support for Kite's Products
- Topic: Buttons fault Kite Circuit sword 1.3
- Replies: 7
- Views: 4737
Re: Buttons fault Kite Circuit sword 1.3
- Fri Oct 11, 2019 3:52 pm
- Forum: Support for Kite's Products
- Topic: Buttons fault Kite Circuit sword 1.3
- Replies: 7
- Views: 4737
Re: Buttons fault Kite Circuit sword 1.3
The plan was to use dual joystick, GB shell prepared. Is it a board/component fault ?
- Fri Oct 11, 2019 4:41 am
- Forum: Support for Kite's Products
- Topic: Buttons fault Kite Circuit sword 1.3
- Replies: 7
- Views: 4737
Re: Buttons fault Kite Circuit sword 1.3
Arduino flashed OK but issue still persist. When running python Circuit-Sword/cs-configure.py if JOY 1 is enabled refreshing the page shows movement on X with nothing connected. If disabled an only joy2 is on everything is ok. Any ideas?
- Thu Oct 10, 2019 1:21 pm
- Forum: Support for Kite's Products
- Topic: Buttons fault Kite Circuit sword 1.3
- Replies: 7
- Views: 4737
Buttons fault Kite Circuit sword 1.3
All of sudden buttons presses by itself even after fresh sd image and no rubbers attached. Config of buttons in emulation station impossible. Any ideas what can be the reason for this?
Update: When configuring D-pad -> D-PAD UP enters by itself AXIS 0+ but no joystick is physically connected.
Update: When configuring D-pad -> D-PAD UP enters by itself AXIS 0+ but no joystick is physically connected.
- Tue Jul 02, 2019 4:31 pm
- Forum: Show-off Corner
- Topic: WII U RASPBERRY PI 3 FINISHED
- Replies: 601
- Views: 785585
Re: WII U RASPBERRY PI 3 FINISHED
Hi Banjo. I was wondering whether the code in the first post of this thread is up to date and functional as-is; when I try to verify in the Arduino IDE, namely, it says "Joystick" does not exist (makes sense, since it's never imported or anything). Furthermore, the code and code comments don't matc...
- Thu Jun 27, 2019 3:55 pm
- Forum: Show-off Corner
- Topic: WII U RASPBERRY PI 3 FINISHED
- Replies: 601
- Views: 785585
Re: WII U RASPBERRY PI 3 FINISHED
Hi, I'm almost finishing my project. Everything is fine, but I have a question with the audio. Is the connector that carries the DAC that I have removed it valid for the circuit? I want that when I connect the headphones the audio is passed to these and that the speakers stop working and when I rem...
- Fri Jun 14, 2019 7:36 am
- Forum: Show-off Corner
- Topic: WII U Intel m5 Console
- Replies: 204
- Views: 266089
Re: WII U Intel m5 Console
The pcb is so simple I have done it at home with the yellow paper transfer method for laser printer.
- Sat Jun 08, 2019 2:39 am
- Forum: Show-off Corner
- Topic: WII U Intel m5 Console
- Replies: 204
- Views: 266089
Re: WII U Intel m5 Console
How did you go from the joysticks to the teensy? Did you solder in a new connection or did you make use of the existing white wire connector for the original hardware? In this project I made a custom pcb to hold the teensy 2++ and fpc connectors for the joysticks and buttons. This is what I'm refer...
- Fri Jun 07, 2019 2:06 am
- Forum: Show-off Corner
- Topic: WII U RASPBERRY PI 3 FINISHED
- Replies: 601
- Views: 785585
Re: WII U RASPBERRY PI 3 FINISHED
Hi Banjokazooie ! I have just finished my build and I'm using your code. I experience a strange behavior with the analog sticks. My left stick works flawless, up and down on the right stick too but left and right are recognised like left and right of the other stick... My first thought was a bad so...
- Fri Jun 07, 2019 1:59 am
- Forum: Show-off Corner
- Topic: WII U Intel m5 Console
- Replies: 204
- Views: 266089
Re: WII U Intel m5 Console
In this project I made a custom pcb to hold the teensy 2++ and fpc connectors for the joysticks and buttons.