Search found 158 matches

by winnetouch
Sun Oct 23, 2016 10:07 am
Forum: Arduino
Topic: using a sparkfun pro mini
Replies: 9
Views: 15010

Re: using a sparkfun pro mini

But helder only posted hex files. How do I open the hex files in Arduino development tools? I googled and couldn't find any anwsers. BTW. Thank you for your help and time. I really appreciate it :). EDIT: Also I tried using this bit of code but it still registered the button press as only one butto...
by winnetouch
Sun Oct 23, 2016 8:52 am
Forum: Arduino
Topic: using a sparkfun pro mini
Replies: 9
Views: 15010

Re: using a sparkfun pro mini

But helder only posted hex files. How do I open the hex files in Arduino development tools? I googled and couldn't find any anwsers.

BTW. Thank you for your help and time. I really appreciate it :).
by winnetouch
Sun Oct 23, 2016 4:17 am
Forum: Arduino
Topic: using a sparkfun pro mini
Replies: 9
Views: 15010

Re: using a sparkfun pro mini

No. It uses a ATmega32u4 chip. It's not really a sparkfun chip but rather a knock off I had from a previous project that went nowhere. It's like this one: http://www.ebay.com/itm/140972980117?_trksid=p2060353.m2749.l2649&ssPageName=STRK%3AMEBIDX%3AIT Also... I am a mac user... Helders post doesn't h...
by winnetouch
Sat Oct 22, 2016 1:34 pm
Forum: Arduino
Topic: using a sparkfun pro mini
Replies: 9
Views: 15010

using a sparkfun pro mini

Well this isn't exactly arduino but it's close enough I think since it's arduino based. I'm using a sparkfun pro mini arduino clone. I programmed it to act like a keyboard (I need it to act like a keyboard not like a controller) but I noticed thare is one problem using it like this. If I press any b...
by winnetouch
Sat Oct 22, 2016 1:33 am
Forum: Archived/Completed Sales
Topic: [For Sale] $7 Game Boy Zero Controller PCB W/ Optional Audio $20 (Worldwide) SOLD OUT
Replies: 738
Views: 665262

Re: [For Sale] $7 Game Boy Zero Controller PCB W/ Optional Audio $20 (Worldwide) In Stock

Hy, I'm using the latest iteration of the audio board and I have just one short question, since I couldn't find a diagram that I felt comfortable is correct. The clossest to my question is probably this: http://i.imgur.com/pxrDRiJ.png If I understand the board correctly the audio board needs to be c...
by winnetouch
Thu Oct 06, 2016 10:50 am
Forum: Archived/Completed Sales
Topic: [For Sale] $7 Game Boy Zero Controller PCB W/ Optional Audio $20 (Worldwide) SOLD OUT
Replies: 738
Views: 665262

Re: [For Sale] $7 Game Boy Zero Controller PCB W/ Optional Audio $14 (Worldwide) Sold Out

Helder wrote:When I say prototype PCBs it's not the blue one or red one but something totally new:
I messaged you about one of these as well. It's OK if it's not the same as the other boards as long as it works to be honest.
by winnetouch
Sun Sep 25, 2016 6:40 am
Forum: Archived/Completed Sales
Topic: [For Sale] $7 Game Boy Zero Controller PCB W/ Optional Audio $20 (Worldwide) SOLD OUT
Replies: 738
Views: 665262

Re: [For Sale] $7 Game Boy Zero Controller PCB W/ Optional Audio $14 (Worldwide) Sold Out

Hy. Just a quick question. Is this also on preorder basis? Because I don't really need the whole package (I have a lot of the stuff already) but I would really like to order the board with the audio already built in. So if I pay to your paypal account now will I be on a preorder list or something or...
by winnetouch
Mon Jul 11, 2016 11:03 am
Forum: Guides
Topic: How to - Use the GPIO for Buttons instead of a Teensy
Replies: 98
Views: 252233

Re: How to - Use the GPIO for Buttons instead of a Teensy

I'm trying this on a raspberry pi zero to use with retropie. But it seems the 10-retrogame.rules is never generated no mater how many times I make the retrogame files. Is anyone else gaving issues with that? After I type the make retrogame command I get this returned: gcc -Wall -O3 -fomit-frame-poin...