TintyPi Custom Build [Completed]

Show off your completed mintyPi, or post your build logs here!

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VeteranGamer
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Re: TintyPi Custom Build [Nearly Done]

Post by VeteranGamer » Wed Aug 09, 2017 9:49 am

and just a slight tip....


i had a dead android tablet knocking around which i've been using over time for parts (battery, buttons, speaker and just general testing)

what it did have was a sort of grill it had over the speaker, so i've used it in the build (luckily just the right size)


Image


worked out nicely....


but i'm sure you can find something similar on eBay or aliexpress.....

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HoolyHoo
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Re: TintyPi Custom Build [Nearly Done]

Post by HoolyHoo » Wed Aug 09, 2017 11:22 am

This is starting to look too pretty to play. :)
Seriously great work.

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Holydohnut
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Re: TintyPi Custom Build [Nearly Done]

Post by Holydohnut » Wed Aug 09, 2017 1:03 pm

Agreed! Ultra rare special limited edition!

You're setting the bar mighty high there, Veteran!

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abrugsch
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Re: TintyPi Custom Build [Nearly Done]

Post by abrugsch » Wed Aug 09, 2017 3:20 pm

I think it's called speaker cloth on evil Bay. Or something like that maybe speaker mesh...

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dryja123
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Re: TintyPi Custom Build [Nearly Done]

Post by dryja123 » Wed Aug 09, 2017 3:58 pm

This is truly remarkable work. How much clearance do you have on the shut down on demand tac over the battery? Would you mind sharing the tac buttons you used?

You've really inspired me to think outside of the box on my next build. I'm going to research some of the things you did, like waterslide decals.

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Re: TintyPi Custom Build [Nearly Done]

Post by iTJ84 » Wed Aug 09, 2017 4:38 pm

VeteranGamer wrote:
Wed Aug 09, 2017 1:24 am
the finish line is in sight.... :D


before

Image



after

Image



ready to install

Image

Image




just waiting on a shorter ribbon cable, and i'll put it all together....
everythings been tested and wiried up so once i have the ribbon cable, assembly should only be about 30 minutes.... :)
Now that's sexy looking! Well done!

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Re: TintyPi Custom Build [Nearly Done]

Post by VeteranGamer » Thu Aug 10, 2017 1:46 am

dryja123 wrote:
Wed Aug 09, 2017 3:58 pm
This is truly remarkable work. How much clearance do you have on the shut down on demand tac over the battery? Would you mind sharing the tac buttons you used?

You've really inspired me to think outside of the box on my next build. I'm going to research some of the things you did, like waterslide decals.

my system doesnt have a on/off switch like everyone else.... that tactile button is the on/off and safe shutdown all in one (power)



no switch

Image




tactile button


it sits on top of the camera connector (which had to be trimmed/grinded a little for it to sit flush)

Image


and is the same as the start and select tactiles

Image





on/off and safe shutdown working





i know my start up is a little long... but Wermy img just didnt work for me... :(



powerboost/psu used

Image



this is the script i used....
https://pie.8bitjunkie.net/retropie-shu ... e-easy-way



now i am aware with this method there is a posibily of battery discharge (which happens anyway)....
but i tested it for over a week and the system turn on and off without any issues of the battery being dead (and not charging it once)....



there is also another slight issue, when you go to charge the unit (cannot charge and play at the same time) it will turn on (turn it off and carrying on charging), but i can live with that.... the benefit out way this

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abrugsch
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Re: TintyPi Custom Build [Nearly Done]

Post by abrugsch » Thu Aug 10, 2017 3:31 am

VeteranGamer wrote:
Thu Aug 10, 2017 1:46 am
there is also another slight issue, when you go to charge the unit (cannot charge and play at the same time) it will turn on (turn it off and carrying on charging), but i can live with that.... the benefit out way this
using your always "on" method (in quotes because I know the Pi is off, but power is still applied) does it switch back on when the power is re-applied when you pull the charge cable out?

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Re: TintyPi Custom Build [Nearly Done]

Post by VeteranGamer » Thu Aug 10, 2017 3:36 am

abrugsch wrote:
Thu Aug 10, 2017 3:31 am
VeteranGamer wrote:
Thu Aug 10, 2017 1:46 am
there is also another slight issue, when you go to charge the unit (cannot charge and play at the same time) it will turn on (turn it off and carrying on charging), but i can live with that.... the benefit out way this
using your always "on" method (in quotes because I know the Pi is off, but power is still applied) does it switch back on when the power is re-applied when you pull the charge cable out?
no....

the issue is only when the unit has been left for a bit (off) and you go to charge it....
when you plug in the charge cable the system powers on... i turn it off (via the shutdown button)
carry on charging, and when its charged , just unplug the cable....

but its not a major issue for me.... its a pitfall with a basic setup....

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