Helder's GBZ All in One Board "issue"

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Musky78
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Helder's GBZ All in One Board "issue"

Post by Musky78 » Tue Aug 30, 2016 8:41 am

Hi all,

I have the "pre-order v2 version" of the board and I'm having an issue with button sensitivity, specifically over sensitive. A single press of say the "A" button or "Down" will result in usually 2-3 presses. Anyone else experience this? Any suggestions?

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Re: Helder's GBZ All in One Board "issue"

Post by jeffy1021 » Tue Aug 30, 2016 4:52 pm

What buttons are you using? I had this exact issue with the Kitsch Bent silicon buttons but the buttons and conductive pads that came with my eBay shell worked.

Musky78
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Re: Helder's GBZ All in One Board "issue"

Post by Musky78 » Tue Aug 30, 2016 6:16 pm

I'm using the originals from the donor Gameboy

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Re: Helder's GBZ All in One Board "issue"

Post by Musky78 » Tue Aug 30, 2016 7:14 pm

I'm using the originals from the donor Gameboy

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Helder
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Re: Helder's GBZ All in One Board "issue"

Post by Helder » Tue Aug 30, 2016 11:21 pm

Try cleaning the contact pads with alcohol. Might have to try other rubber membranes.
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Musky78
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Re: Helder's GBZ All in One Board "issue"

Post by Musky78 » Wed Aug 31, 2016 7:28 am

Yeah, that's my next step. Thought maybe there was a software adjustment that could be done before I had to take it all apart again, dang!

Thanks all for the help!
-BG

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Re: Helder's GBZ All in One Board "issue"

Post by PotaTox » Thu Sep 01, 2016 2:17 pm

Musky78 wrote:Yeah, that's my next step. Thought maybe there was a software adjustment that could be done before I had to take it all apart again, dang!

Thanks all for the help!
-BG
Well, if cleaning doesn't help, look up "Debouncing". It's precisely what you need.

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Re: Helder's GBZ All in One Board "issue"

Post by jeffy1021 » Thu Sep 01, 2016 3:03 pm

Maybe @wermy can update the gamepad code used in the AIO to add a debouncing delay?

https://www.arduino.cc/en/Tutorial/Debounce

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Re: Helder's GBZ All in One Board "issue"

Post by Helder » Thu Sep 01, 2016 8:55 pm

jeffy1021 wrote:Maybe @wermy can update the gamepad code used in the AIO to add a debouncing delay?

https://www.arduino.cc/en/Tutorial/Debounce
Wermy and I are doing tests on a new more stable code (he's doing all the work really) and we should have an updated code soon. I will post it on the programming threads of the AIO in the "Other Hardware" in Guides Subforum.
Chat with me and other members On Discord

Don't contact me about obtaining my board files (as you will not get them). If my Boards or PCB Kits are sold out, they will be restocked as soon as I can get them and there is demand for them. You can join the mailing list on my Website to be notified when they are available.


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We will not support any cloned work so don't come to us with technical issues to resolve, go talk to the cloner for help.

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Re: Helder's GBZ All in One Board "issue"

Post by wermy » Thu Sep 01, 2016 9:33 pm

jeffy1021 wrote:Maybe @wermy can update the gamepad code used in the AIO to add a debouncing delay?

https://www.arduino.cc/en/Tutorial/Debounce
@Musky78
I had some similar issues with touchy button pads, and it seems that the underlying HID library is to blame in the original code. I whipped up some new code that uses a different library that seems to work much better. We're testing it out now. :)

edit: Whoops, ninja'd by @Helder. Opened the reply window a while ago. :D
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