Thank you

thanks for replyingrodocop wrote: ↑Sun Jun 25, 2017 7:29 amBuy one of these button pcb' s. It's your best bet if you want something cheap. There are lots on eBay, find the cheapest one:
Look at this on eBay http://www.ebay.com.au/itm/112343742350
Also, you can pre order one of kites super aio boards now. It may be expensive. But if you look at buying all the parts individually it will probably cost the same as a 'cheaply made build.
As for guide. I'd start with all of wermys guides. Watch them all and read the write ups. The forums will have all the other info you need.
http://www.sudomod.com/wiki/index.php?title=Main_Page
No. That build uses Helder's AIO, so you would need additional components (Teensy, USB hub, audio amp/circuit).
The Minty Pi seems promising, I'm looking into it right nowICMF wrote: ↑Sun Jun 25, 2017 12:20 pmNo. That build uses Helder's AIO, so you would need additional components (Teensy, USB hub, audio amp/circuit).
Rodocop's suggestion would be more in line with following Wermy's first guide: http://www.sudomod.com/game-boy-zero-guide-part-1/ Except that, by using a custom PCB (like his eBay link), you wouldn't have to modify an actual Gameboy PCB, which lets you skip most of step 2: http://www.sudomod.com/game-boy-zero-guide-part-2/
If you're looking for a relatively simple build with minimal extra parts needed, it might be worth looking into a Minty Pi instead. There are two separate pre-order threads - Helder is selling the custom PCB and screen; Wermy is selling buttons and printed parts to actually assemble it. If you buy their parts, you would only need a Pi0W, USB sound card, speaker, charger, battery, tact switches and power switch.
I'd quite like to see your parts listsnoek09 wrote: ↑Sun Jun 25, 2017 1:07 pmI feel your pain. I started a project using the 10$ button PCB. This kind of build is definitely not as easy as compared to the AIO or helder PCB. And you will have to make several choices:
- Connect to GPIO pins on pi zero or not. If not, you'll need a Teensy LC or comparable microcontroller.
- Do you want both speaker and headphone sound? Do you want to use USB audio or PWM audio?
- How many USB devices do you need to connect? Depends on using a Teensy LC, USB audio, etc.
- Do you want to use a cartridge reader to read you micro SD card?
Please let me know if you have any other questions.
I have a parts list which is almost complete for a build using a Teensy LC, USB audio and cartridge reader.
again, in order...spofy wrote: ↑Sun Jun 25, 2017 2:27 pm- Not entirely sure about this point; I have no idea of the pros/cons of those options (I don't actually know what any of those things do/are![]()
)
- I'd probably just settle for speaker sound tbh haha
- ummm.... i'm not sure, i don't really need to be able to do any fancy extra stuff so.. none? (yeah im pretty conscious about keeping it simple/ as low cost as i can so my parents don't get mad at me for spending too much hahahah)
- I don't mind; whatever's cheapest as long as it works then I'm happy![]()
You are a lifesaverICMF wrote: ↑Sun Jun 25, 2017 6:50 pmOkay first, taking a step back: computers. (since you asked elsewhere)
There are a bunch of option with pluses and minuses to each, but I'll make it simple: use a Pi0W. It has the smaller form factor of the Pi0 (which makes it easier to fit inside a gameboy shell... and *possible* to fit in an altoids tin), but it also has WiFi and Bluetooth, which makes a USB hub less critical. That saves some money, and some space in your build.
again, in order...spofy wrote: ↑Sun Jun 25, 2017 2:27 pm- Not entirely sure about this point; I have no idea of the pros/cons of those options (I don't actually know what any of those things do/are![]()
)
- I'd probably just settle for speaker sound tbh haha
- ummm.... i'm not sure, i don't really need to be able to do any fancy extra stuff so.. none? (yeah im pretty conscious about keeping it simple/ as low cost as i can so my parents don't get mad at me for spending too much hahahah)
- I don't mind; whatever's cheapest as long as it works then I'm happy![]()
GPIO vs Teensy
- GPIO means you solder directly to the Raspberry Pi. The board has two rows of holes on the side - those are the General Purpose Input/Output connections. The benefit is, fewer components (you don't need a microcontroller) = lower cost and less stuff to cram in the case, plus you leave the USB empty, to use with something else. The downside is, you need to program your Pi so it understands what those inputs mean which can be tricky and make troubleshooting more difficult, and you're kind of locked in to that method.
- Teensy (or Pro Micro, or microcontrollers) means you use essentially another small computer, which you program to act like a keyboard. The benefit is, because it's a separate device, it's a little easier to program and troubleshoot, and you don't have to worry about compatibility issues with the Pi - especially if you update the software later. The down side is that it adds cost ($3 - 15, depending on the device), takes up some space, and uses up the USB port.
USB vs. PWM audio. The Pi0 doesn't really have an audio output, so you need a device to pull out the audio signal.
- USB means using a USB sound card, which decodes audio from Retropie (the emulator software). It's a small USB dongle. The benefit is ease and supposedly a cleaner signal (cleaner sound); downside is, it uses up the USB port. Also, it only works once the emulation software has loaded, so if you want a fancy startup screen, you won't hear it.
-PWM is Pulse Wave Modulation. Basically, it's pulling the limited signal directly off the Pi. You'll need an amp, and possibly a filter circuit, so it's a little more 'hands-on' to build, but it works from startup. So pro: no USB, always on; con: more complicated, may be inferior sound.
USB connections.
-The Pi0 and Pi0W only have one USB connection. Several of your build choices amount to "connect X via USB, or use a different method". If you're just using the Pi, you can only pick one thing to connect via USB; if you add a USB hub, you can use all of the USB options. A hub adds some cost and takes up space, but may make it easier to connect some components.
Cartridge reader.
-When completed, the Pi itself will be buried inside the shell. You can do a lot via WiFi, but in order to physically access the MicroSD card (and you will), you'll have to open up the device. Or, you can - in effect - relocate the MicroSD card into the cartridge, so you just remove the cartridge, then pull out the MicroSD. So in practical terms, it can save you from re-opening the device (which is a hassle, and risks stripping the screws). The real reason most people want to do it, though, is that it's cool. It's reading the games off a cartridge, just like a real game boy! The down sides are, it takes up a bunch of space and you may not physically have enough room (this is where the AIO boards come in handy - more stuff in less space); also, it's tricky to pull off - it seems prone to interference, and a lot of people have reported difficulties. It's certainly not impossible, but it can take some trial and error.
Lastly, feel free to ask questions. There's a lot of info scattered around the forum and it can be overwhelming, and tough to get up to speed. As long as you're not demanding ridiculous additions to the Minty Pi (can you fit a GTX 1070 inside so I can play Vive games?!?).![]()
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