Can I get your permission to copy your Zelda label?
Share your GB's Labels
Re: Share your GB's Labels
Hi All!
I'm a new to this forum and new to modding/making, but after looking through this thread and a few others, I've been inspired to make my own GBZ!
Anyway, this place is awesome, and I wanted to contribute as well, so I figured I'd start with a label. I've used a few assets posted here, added little graphic work with good ol' PS and with a little help of the internet, made a mock-up. So, here it is:
Let me know what you think and thank you all!!
I'm a new to this forum and new to modding/making, but after looking through this thread and a few others, I've been inspired to make my own GBZ!
Anyway, this place is awesome, and I wanted to contribute as well, so I figured I'd start with a label. I've used a few assets posted here, added little graphic work with good ol' PS and with a little help of the internet, made a mock-up. So, here it is:
Let me know what you think and thank you all!!
- 144TECH
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Re: Share your GB's Labels
Looks quite nice, as suggestion i would say you should make the letters a bit smaller, and add them a bit higher, so the art can be seen when the cart is in the slot.
* Very Rare * GBZ 640x480 v3 Stock Looks 6000MAH
http://www.sudomod.com/forum/viewtopic.php?f=43&t=4863
http://www.sudomod.com/forum/viewtopic.php?f=43&t=4863
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- DarthJordan
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Re: Share your GB's Labels
Here's a label I made for any Polterguy fans out there. I wanted to build my GBZ so I could play Haunting on the go!
- Attachments
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- GBZ_Polterguy_Label.png (65.31 KiB) Viewed 8616 times
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Re: Share your GB's Labels
I'm just starting to prepare for my project. Getting some parts and bits to learn soldering before the real project. Does the system load new roms on startup (and remove missing ones)? I'm wondering if I could have a cart for NES and one for SNES for instance and not require manual refreshing and all that.
Re: Share your GB's Labels
A little confused by your question. You may need to head to the software help thread: viewforum.php?f=45shesaysidontlisten wrote: ↑Fri Sep 15, 2017 3:03 pmI'm just starting to prepare for my project. Getting some parts and bits to learn soldering before the real project. Does the system load new roms on startup (and remove missing ones)? I'm wondering if I could have a cart for NES and one for SNES for instance and not require manual refreshing and all that.
Re: Share your GB's Labels
Here's one that I made for an upcoming GBZ project, I've sent it off to http://store.thursdaycustoms.com/ to be printed. Was the first thing that popped into my head since I love Metroid, and well, let's face it; Metroid's already look like they have little raspberries inside their bodies.
Label
Label
- tinkerBOY
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Re: Share your GB's Labels
Wow i love this thread! Lots of great design!
I made a design with different color variations at http://blog.tinkerboy.xyz/game-boy-cart ... -3-builds/.
I made a design with different color variations at http://blog.tinkerboy.xyz/game-boy-cart ... -3-builds/.
New! tinkerBOY PowerSwitch v1.0 with Safe Shutdown
Game Boy Zero Controllers available @ tinkerBOY.xyz * Support
tinkerBOY Controller v3.0 - built-in usb controller, usb audio, and usb hub
tinkerBOY Controller v2.0 - GPIO buttons and builtin PWM Audio and Amplifier
tinkerBOY Controller v1.1 - simple pcb button
* DPI Adapter - better display for GBZ
* keyboard converters - IBM XT/AT Soarer's Converter | ADB to USB Converter
Game Boy Zero Controllers available @ tinkerBOY.xyz * Support
tinkerBOY Controller v3.0 - built-in usb controller, usb audio, and usb hub
tinkerBOY Controller v2.0 - GPIO buttons and builtin PWM Audio and Amplifier
tinkerBOY Controller v1.1 - simple pcb button
* DPI Adapter - better display for GBZ
* keyboard converters - IBM XT/AT Soarer's Converter | ADB to USB Converter
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