I'll gladly guinea pig it for you bro hahasomatorio wrote: ↑Sun Mar 25, 2018 4:37 pmhmmm, it wasn't what i thoughtKyran wrote: ↑Sun Mar 25, 2018 2:25 pmCode: Select all
<?xml version="1.0"?> <inputList> <inputAction type="onfinish"> <command>/opt/retropie/supplementary/emulationstation/scripts/inputconfiguration.sh</command> </inputAction> <inputConfig type="joystick" deviceName="Arduino LLC Arduino Leonardo" deviceGUID="03000000412300003680000001010000"> <input name="pageup" type="button" id="10" value="1"/> <input name="start" type="button" id="1" value="1"/> <input name="up" type="button" id="9" value="1"/> <input name="a" type="button" id="3" value="1"/> <input name="b" type="button" id="2" value="1"/> <input name="down" type="button" id="7" value="1"/> <input name="pagedown" type="button" id="12" value="1"/> <input name="right" type="button" id="6" value="1"/> <input name="x" type="button" id="5" value="1"/> <input name="select" type="button" id="0" value="1"/> <input name="y" type="button" id="4" value="1"/> <input name="left" type="button" id="8" value="1"/> </inputConfig> </inputList>
i notice someone on facebook had the same problem but not sure if we are using the same controlsi'll have to give a better look at the code and maybe ask you to run some tests (sorry to use you as guinea pig, but i don't have that hardware and the ones i tested it out worked flawlesly
)
YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
The Pi Guy #retromod_customs
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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
OK Yaya,
Now I know what it is that's been bugging me:
1. Your original post about the battery tray (page 1) had the orange bracket, but the "wall" comes up only on one side from the bottom
2. The render for the stl file on page 9 has two walls, one on either side of the bottom, not the single wall as in the page 1 pic
3. These new pics on page 18, don't seem to have the bracket anymore at all?....
Or am I completely wrong?...
Now I know what it is that's been bugging me:
1. Your original post about the battery tray (page 1) had the orange bracket, but the "wall" comes up only on one side from the bottom
2. The render for the stl file on page 9 has two walls, one on either side of the bottom, not the single wall as in the page 1 pic
3. These new pics on page 18, don't seem to have the bracket anymore at all?....
Or am I completely wrong?...
Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
This guy on Facebook says his raspiboy is doing the same thing my gbz issomatorio wrote: ↑Sun Mar 25, 2018 4:37 pmhmmm, it wasn't what i thoughtKyran wrote: ↑Sun Mar 25, 2018 2:25 pmCode: Select all
<?xml version="1.0"?> <inputList> <inputAction type="onfinish"> <command>/opt/retropie/supplementary/emulationstation/scripts/inputconfiguration.sh</command> </inputAction> <inputConfig type="joystick" deviceName="Arduino LLC Arduino Leonardo" deviceGUID="03000000412300003680000001010000"> <input name="pageup" type="button" id="10" value="1"/> <input name="start" type="button" id="1" value="1"/> <input name="up" type="button" id="9" value="1"/> <input name="a" type="button" id="3" value="1"/> <input name="b" type="button" id="2" value="1"/> <input name="down" type="button" id="7" value="1"/> <input name="pagedown" type="button" id="12" value="1"/> <input name="right" type="button" id="6" value="1"/> <input name="x" type="button" id="5" value="1"/> <input name="select" type="button" id="0" value="1"/> <input name="y" type="button" id="4" value="1"/> <input name="left" type="button" id="8" value="1"/> </inputConfig> </inputList>
i notice someone on facebook had the same problem but not sure if we are using the same controlsi'll have to give a better look at the code and maybe ask you to run some tests (sorry to use you as guinea pig, but i don't have that hardware and the ones i tested it out worked flawlesly
)
The Pi Guy #retromod_customs
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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
Thanks for the update, i’ll give a look to that parameter and see how it may interfere with my settings !markolomew wrote: ↑Sun Mar 25, 2018 1:00 pmQuestion: I ran the optimizations (manually) on a Pi 3 B+ and on a Pi Zero W (with stock retropie) and have noticed that before running the optimizations, they boot up fine, but after running the lines of code, I have the same issues on all my devices (minus the Circuit Sword). After running the optimizations, once the boot up animation starts, it will run for about 2-4 seconds, then the boot up animation will just quit and the screen will stay black for another 5-10 seconds until emulations station starts up. Any idea what's going on or how to back out of this?
UPDATE:
for whatever reason, this fixed it:Code: Select all
sudo nano /boot/config.txt disable_overscan=1
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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
As the test we did worked, i released the new version... He only needs to run the update (it's the first option at "gbz-menu-updates" menu) or run curl -fsSL http://gbz-menu.somatorio.org/ | sudo sh againKyran wrote: ↑Mon Mar 26, 2018 12:16 amThis guy on Facebook says his raspiboy is doing the same thing my gbz issomatorio wrote: ↑Sun Mar 25, 2018 4:37 pmhmmm, it wasn't what i thoughtKyran wrote: ↑Sun Mar 25, 2018 2:25 pmCode: Select all
<?xml version="1.0"?> <inputList> <inputAction type="onfinish"> <command>/opt/retropie/supplementary/emulationstation/scripts/inputconfiguration.sh</command> </inputAction> <inputConfig type="joystick" deviceName="Arduino LLC Arduino Leonardo" deviceGUID="03000000412300003680000001010000"> <input name="pageup" type="button" id="10" value="1"/> <input name="start" type="button" id="1" value="1"/> <input name="up" type="button" id="9" value="1"/> <input name="a" type="button" id="3" value="1"/> <input name="b" type="button" id="2" value="1"/> <input name="down" type="button" id="7" value="1"/> <input name="pagedown" type="button" id="12" value="1"/> <input name="right" type="button" id="6" value="1"/> <input name="x" type="button" id="5" value="1"/> <input name="select" type="button" id="0" value="1"/> <input name="y" type="button" id="4" value="1"/> <input name="left" type="button" id="8" value="1"/> </inputConfig> </inputList>
i notice someone on facebook had the same problem but not sure if we are using the same controlsi'll have to give a better look at the code and maybe ask you to run some tests (sorry to use you as guinea pig, but i don't have that hardware and the ones i tested it out worked flawlesly
)
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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
Thanks for the optimizations! I the one on the first page on my test SD card and everything went well. So I tested it out on my main SD card but now I can't connect to winscp. It says " Server sent command exit status 127"
yes, i also did this:
but I get this:
yes, i also did this:
Code: Select all
sudo apt-get install openssh-sftp-server
Code: Select all
Reading package lists... Done
Building dependency tree
Reading state information... Done
The following NEW packages will be installed:
openssh-sftp-server
0 upgraded, 1 newly installed, 0 to remove and 0 not upgraded.
Need to get 33.1 kB of archives.
After this operation, 78.8 kB of additional disk space will be used.
Err http://mirrordirector.raspbian.org/raspbian/ jessie/main openssh-sftp-server armhf 1:6.7p1-5+deb8u3
404 Not Found [IP: 2a00:1098:0:80:1000:75:0:3 80]
E: Failed to fetch http://mirrordirector.raspbian.org/raspbian/pool/main/o/openssh/openssh-sftp-server_6.7p1-5+deb8u3_armhf.deb 404 Not Found [IP: 2a00:1098:0:80:1000:75:0:3 80]
E: Unable to fetch some archives, maybe run apt-get update or try with --fix-missing?
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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
The answer is in the reply lol...
You are trying to update with an obsolote package listing...
So before installing, you need to
This way you will have the latest app database and install the right version 
You are trying to update with an obsolote package listing...
So before installing, you need to
Code: Select all
sudo apt-get update

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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
Yes I know that the answer is in the code I copy-pasted because I read it. I tried the update but without the “sudo” as I’m new to this. Thanks for the help. I’ll try it.
Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
hi yaya.
does this script only work for retropie or does some of it apply to Recalbox?
i only tried Retropie myself. but a thinking about trying recalbox on a gbz. don't know if the software are more powerhogging on Resources and so on, than retropie
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