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Re: Sota's Game Pi 3 / Raspberry Boy 3 [Raspberry Pi 3 Game Boy] (Completed!)

Posted: Thu Nov 03, 2016 1:49 pm
by sotasystems
Tok_Tok wrote:Ah windows :?

But good to know, then I'm done with the electronics. The case is being resin printed as we speak and I got all the parts to finish it so I hope it'll be ready soon! :D
Cool! I'm looking forward to it. It looks really good so far :)

Re: Sota's Game Pi 3 / Raspberry Boy 3 [Raspberry Pi 3 Game Boy] (Completed!)

Posted: Thu Nov 03, 2016 2:53 pm
by Tok_Tok
Thanks! I will post something when I have more :)

Re: Sota's Game Pi 3 / Raspberry Boy 3 [Raspberry Pi 3 Game Boy] (Completed!)

Posted: Wed Nov 16, 2016 10:18 am
by Noland
Any chance you could make a parts list? I've never forayed into the world of RPi, but after seeing this I've decided to give it a go. Maybe a touch ambitious for my first project, but I like stumbling along the way with things like this.

Re: Sota's Game Pi 3 / Raspberry Boy 3 [Raspberry Pi 3 Game Boy] (Completed!)

Posted: Wed Nov 16, 2016 7:44 pm
by sotasystems
Noland wrote:Any chance you could make a parts list? I've never forayed into the world of RPi, but after seeing this I've decided to give it a go. Maybe a touch ambitious for my first project, but I like stumbling along the way with things like this.

There is and always was a parts list included on the very first site with links to everything...
sotasystems wrote:
[spoiler="Parts list"][/spoiler]

Re: Sota's Game Pi 3 / Raspberry Boy 3 [Raspberry Pi 3 Game Boy] (Completed!)

Posted: Thu Nov 17, 2016 8:22 am
by Noland
And here I was thinking I wasn't blind! :?

Re: Sota's Game Pi 3 / Raspberry Boy 3 [Raspberry Pi 3 Game Boy] (Completed!)

Posted: Sun Nov 20, 2016 7:00 am
by otaola.franc
Tok_Tok wrote:Thank you for responding.

I did as you said and it registers the x axis as well as the y axis in the serial monitor. I filled in the numbers i got from there and the stuttering is much less now. But when I test it in windows the cross in the test still won't go to the upper left and lower right corner.. I switched the the wires of the analog stick with A1 and A0 but that didn't help. I know I wired it right because when I control my mouse in windows with it, it works fine. So maybe it's a windows thing, I will try and test it when my housing is finished.

I'm building this if you're interested:

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hey tok tok is going to be for laser cutter? or 3d printer?

Re: Sota's Game Pi 3 / Raspberry Boy 3 [Raspberry Pi 3 Game Boy] (Completed!)

Posted: Wed Nov 30, 2016 3:00 am
by sotasystems
Jusr another "extra" I have added to this gameboy:

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This hole was left empty all time along, it was originaly intended for the contrast wheel. Yesterday I suddenly got an idea what to put in there.
A connector for composite and sound output, which also shuts off the internal speaker as soon as the cable is connected to it:

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It's a pretty fun experience to play on a much bigger screen and it looks really amazing, despite it being "only" composite. It really suprised me :)

Re: Sota's Game Pi 3 / Raspberry Boy 3 [Raspberry Pi 3 Game Boy] (Completed!)

Posted: Thu Dec 01, 2016 2:31 am
by jellybelly
lovely build, was one of the first ones i looked at

forgive me for a silly question but what is the advantage of using a pi3 over a zero?

Re: Sota's Game Pi 3 / Raspberry Boy 3 [Raspberry Pi 3 Game Boy] (Completed!)

Posted: Thu Dec 01, 2016 6:13 am
by rodocop
Pi3 is more powerful, plus it has built in wifi and bluetooth which is nice.

Re: Sota's Game Pi 3 / Raspberry Boy 3 [Raspberry Pi 3 Game Boy] (Completed!)

Posted: Thu Dec 01, 2016 7:14 am
by sotasystems
jellybelly wrote:lovely build, was one of the first ones i looked at

forgive me for a silly question but what is the advantage of using a pi3 over a zero?
- No need for an USB hub, you have plenty of USB ports

- WiFi & Bluetooth

- Much speedier

- Higher compute power for demanding emulators

- A "real" audio output instead of PWM