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First Build GBZ CM3

Posted: Fri Jul 24, 2020 9:52 am
by Julago
My adventure startet when I bought an unfinished project on sudomod from user darthf1 including a lot of parts and kites circuit sword viewtopic.php?f=50&t=8982. I wanted a pure black theme and bought a new black translucent shell and other parts and tools and began the assembly. I ran into problems with the display cable which maybe had been bent too often and I decided to wait for the next round and order the 640x480 display from kite. Meanwhile i made my own custom catridge out of an original black game cartridge and a self designed 3d-printed ventilation insert. Finally i assembled the new screen and finished my first build. It is not perfect but it was a great adventure and i like it a lot. I learned a lot by reading this forum and kites wiki. I want to thank darthf1, kite and everyone at the forums for pointing me in the right direction.

Re: First Build GBZ CM3

Posted: Fri Jul 24, 2020 10:13 am
by BigStotty
Looks great, really like the gameboy zero logo how did you do that, it looks mirrored.

Re: First Build GBZ CM3

Posted: Fri Jul 24, 2020 1:10 pm
by Julago
I bought this logo from a german ebay shop called retro-hero: https://www.ebay.de/itm/Game-Boy-Zero- ... Swhu9bx~wn. Its some kind of metal and available in different colours. Unfortunately i didnt manage to align the ‚zero‘ part exactly. There is just one try. Maybe i buy another and try again.

Re: First Build GBZ CM3

Posted: Sat Jul 25, 2020 3:35 am
by BigStotty
Julago wrote:
Fri Jul 24, 2020 1:10 pm
I bought this logo from a german ebay shop called retro-hero: https://www.ebay.de/itm/Game-Boy-Zero- ... Swhu9bx~wn. Its some kind of metal and available in different colours. Unfortunately i didnt manage to align the ‚zero‘ part exactly. There is just one try. Maybe i buy another and try again.
Thanks for the link. I really didn't even notice that until you pointed it out but now I can't unsee it. :D

Re: First Build GBZ CM3

Posted: Sun Jul 26, 2020 10:38 am
by Julago
Its like a dead pixel. Once you've seen it, you always see it.