Camble's GBZ

Show off your completed Game Boy Zero, or post your build logs here!
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Camble
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Re: Camble's GBZ

Post by Camble » Mon Jul 18, 2016 11:24 am

@alien0matic, I am using this switch. It doesn't have to be DPDT, DPST will do.

I'm currently using Popcorn's code, but plan to write something custom. I haven't decided on what I want to happen on low battery yet.

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alien0matic
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Re: Camble's GBZ

Post by alien0matic » Mon Jul 18, 2016 11:55 am

Using a DPST the switch between GND and GPIO will be removed?
I was planning to add the Pololu for graceful shutdown in the next few days, but if your solution switches off the PowerBoost it will be the perfect solution. If I could use the currently mounted GB switch it would be even better!

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Camble
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Re: Camble's GBZ

Post by Camble » Mon Jul 18, 2016 1:02 pm

You won't be able to use the original GameBoy switch. It is SPDT. You need a double pole with two separate pairs of pins. Double throw is not required, the switch just needs to be able to open two poles at the same time. However, to be sure the switch works the correct way round in the GameBoy, it's probably best to use a DPDT. That way you can connect whichever pairs of pins work for the orientation of the switch. Hate to get a DPST switch only to have it operate in reverse.

Turns out you can use the DMG-01 switch. The circuit just needs a slight modification. See here for more details.
Last edited by Camble on Mon Jul 25, 2016 4:49 am, edited 2 times in total.

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alien0matic
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Re: Camble's GBZ

Post by alien0matic » Mon Jul 18, 2016 1:23 pm

Thanks for the clearing things up.
One last question: The linked switch travels the right amount to have it "lock and release " the cartridge?
Seems like I wont get this done before the holiday.

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Camble
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Re: Camble's GBZ

Post by Camble » Mon Jul 18, 2016 1:38 pm

It does :)

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Mike-Zulu
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Re: Camble's GBZ

Post by Mike-Zulu » Fri Apr 14, 2017 8:28 am

Hey very nice. Do you have an overview how to connect the button pcb with the raspberry zero? My does not react so I suppose I made an mistake :(

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Mike-Zulu
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Re: Camble's GBZ

Post by Mike-Zulu » Tue Apr 25, 2017 2:43 pm

Hello all. I need your help. What do I have to do to activate the button PCB?

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Re: Camble's GBZ

Post by JohnTheKing » Tue Apr 25, 2017 6:36 pm

Mike-Zulu wrote:
Tue Apr 25, 2017 2:43 pm
Hello all. I need your help. What do I have to do to activate the button PCB?
What button are you talking about?

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Mike-Zulu
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Re: Camble's GBZ

Post by Mike-Zulu » Thu Apr 27, 2017 12:07 am

Hi, this one:
http://i.imgur.com/eFqFFyq.jpg

I made it like discribed here:
viewtopic.php?t=57

When I use putty and tet the command
sudo ./retrogame

it says command unkown. Do you know something I made wrong? Or do you have an idea what else I can try?

I tried this too:

https://github.com/adafruit/Adafruit-Retrogame
and
https://learn.adafruit.com/retro-gaming ... s-software

Best wishes

Mike

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Re: Camble's GBZ

Post by JohnTheKing » Thu Apr 27, 2017 11:01 am

You might be able to find it in here
http://www.sudomod.com/forum/viewtopic.php?t=1185
I am not sure otherwise. Sorry, no help. Good luck!

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