Need help building a GBZ using the Hyperpixel 4.0

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rockman2049
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Joined: Thu Nov 14, 2019 9:15 pm

Need help building a GBZ using the Hyperpixel 4.0

Post by rockman2049 » Sun Nov 24, 2019 8:51 pm

Hey guys,

This is my first GBZ build and I was able to get my hands on a Hyperpixel 4.0. It uses all 40 pins on the raspberry pi for power and display but ive seen many builds now that use the GPIO pins from the Pi. I watched Hipcats video on his build and see that he has the wires go into the pi and others into the powerboost but its not clear to me how he made that happen. So this is what ive collected so far;

Pi 4
Hyperpixel 4.0
Tinkerboy v3.0 PCB
powerboost 1000c
5v fan
2 vita analog sticks
speaker

I want to know if anybody can suggest how i can wire this build considering i cant use the GPIO pins on the Pi for anything other than the screen.

Thanks!

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Re: Need help building a GBZ using the Hyperpixel 4.0

Post by VeteranGamer » Mon Nov 25, 2019 10:14 am

rockman2049 wrote:
Sun Nov 24, 2019 8:51 pm
Pi 4
Hyperpixel 4.0
Tinkerboy v3.0 PCB
powerboost 1000c
5v fan
2 vita analog sticks
speaker

wiring Tinkerboy board to a RPi is straight forward he has instructions for that on his website....

https://www.tinkerboy.xyz/getting-start ... ller-v3-0/



but there are some concerns...


there isn't a stable, tried and tested OS for the RPi4 which can be used for emulation...
(I am aware of versions out there, but a official RetroPie release is what you want IMHO)

you aint gonna fit a Hyperpixel 4.0 into a Game Boy shell/case its just too big....
(which this is then NOT a GBZ build)

also i doubt the Powerboost 1000C has the chops to power a RPi4, LCD, Fan and Tinkeyboy board...
you gonna have to look at other options....
(this is your biggest challenge, as well as trying to fit the Hyperpixel 4.0)


personally if this is your first GBZ.....
depending on your experience and know how I'd try sticking to using parts and components that have already been used by others in the past....
(there will be easy guides for you to follow then)




.

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