You'll be glad to know that my CS image has the "don't wait for network boot" set, and also I adjusted the OSD script slightly so that it actually saves that temp file to a tiny RAMDISK, so it doesn't use the SD card at all to display on screen.
YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
- kite
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Re:
Stock clearance - CLOSED: viewtopic.php?f=38&t=12064
Kite's Mailing List: https://goo.gl/forms/e97uUvPOfUxPWdz82
Kite's FAQ: https://kiteretro.com/faq/
Kite's Mailing List: https://goo.gl/forms/e97uUvPOfUxPWdz82
Kite's FAQ: https://kiteretro.com/faq/
- YaYa
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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
Oh Kite you are wonderful lol... we have talked this possibility once a few months ago and you did it !
Using the Ramdisk is a very great addition to extend SD life...
magic Kite
Using the Ramdisk is a very great addition to extend SD life...
magic Kite
- markolomew
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Re: YaYa's first GBZ - SAIO - Big Battery - NO Glue - DC Jack Barrel plug
Is the internal HDMI and the Circuit Sword HDMI output both affected by this code snippet? Obviously since I'm using the 320 screen included with the kit, I will not be using the internal HDMI for the screen, but I do want to maintain access to the HDMI output. Any foreseen issues here? (or with any other items in this guide now that we have a new PCB with new tricks).YaYa wrote: ↑Sun Oct 01, 2017 9:11 am
3) If you are not HDMI, disabling the circuitry will help save current
Shut HDMI Off(-p to re-enable)Code: Select all
/usr/bin/tvservice -o
Then disable it permanentlyand add the code above to the end of the file.Code: Select all
sudo nano /etc/rc.local
CTRL o to write Out the file, CTRL x to eXit the file
Check out my builds: Click Here
Free .STL files for 3DS/PSP joystick cap mashup: Click Here
Check out my store, 8bitmark.com: Click Here
Free .STL files for 3DS/PSP joystick cap mashup: Click Here
Check out my store, 8bitmark.com: Click Here
- YaYa
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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
Kite’s board is just an extension of the Pi, so disabling the HDMI interface will disable it also on the board.
If you want to be able to use sometime the HDMI, do not use this settings.
The rest has no impact on boards ability
If you want to be able to use sometime the HDMI, do not use this settings.
The rest has no impact on boards ability
- YaYa
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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
Creating a system menu in Emulation Station to apply my optimization settings
Yeah, thanks to Somatorio, you can now apply some of my optimization settings right from Emulation Station by accessing a menu system like if you were browsing roms
Somatorio did a huge work on that, there are some minor stuff to improve but the code is perfectly working and the settings are now accessible via a menu system, that means you no longer have to type code in terminal to aply them
So, please say thank you to Somatorio
Here is how to.
1) SSH into your Game Boy (Pi3 or CM3 or Zero based)
read here for instructions on how to https://www.sudomod.com/forum/viewtopic.php?f=44&t=3567
2) Normally you start on home directory, but just to be sure to not mess up your system by writing stuffs where you must not write, navigate to your home folder
3) get the installer
4) rename the file to something more useful and make the installer executable
5) launch installer
6) go have a coffee
7) reboot and enjoy
you can see in this video how it looks like
Yeah, thanks to Somatorio, you can now apply some of my optimization settings right from Emulation Station by accessing a menu system like if you were browsing roms
Somatorio did a huge work on that, there are some minor stuff to improve but the code is perfectly working and the settings are now accessible via a menu system, that means you no longer have to type code in terminal to aply them
So, please say thank you to Somatorio
Here is how to.
1) SSH into your Game Boy (Pi3 or CM3 or Zero based)
read here for instructions on how to https://www.sudomod.com/forum/viewtopic.php?f=44&t=3567
2) Normally you start on home directory, but just to be sure to not mess up your system by writing stuffs where you must not write, navigate to your home folder
Code: Select all
cd ~
Code: Select all
wget http://gbz-menu.somatorio.org/
Code: Select all
mv index.html gbz-menu-install
chmod +x gbz-menu-install
Code: Select all
sudo ./gbz-menu-install
7) reboot and enjoy
Code: Select all
sudo reboot
- DieselDummy
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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
^this is amazing!
Links
"Battery Cover Buttons" install guide and support
My CSO build #1 - with "Battery Cover Buttons"
My CSO build #2 - the "sudoNod"
My MintyPi v3 build #1
"If you're bored, you're boring."
"Battery Cover Buttons" install guide and support
My CSO build #1 - with "Battery Cover Buttons"
My CSO build #2 - the "sudoNod"
My MintyPi v3 build #1
"If you're bored, you're boring."
- Billy Blaze
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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
daaannng!!!
EDIT:
I'd love to include this superb feature into something similar looking like those Retropie Setup scripts. the main idea is to launch things from the Options menu. gonna take a look into that this weekend. maybe we can build something like this:
EDIT:
I'd love to include this superb feature into something similar looking like those Retropie Setup scripts. the main idea is to launch things from the Options menu. gonna take a look into that this weekend. maybe we can build something like this:
Last edited by Billy Blaze on Sat Mar 17, 2018 4:06 am, edited 1 time in total.
Hacks & Homebrews: new games for good old consoles: sudomod.com/forum/viewtopic.php?f=5&t=3188
Configure Input for DOSBox: github.com/kiteretro/Circuit-Sword/wiki/Configure-Input-for-DOSBox
Configure Input for PICO-8: github.com/kiteretro/Circuit-Sword/wiki/Configure-input-for-PICO-8
Configure Input for DOSBox: github.com/kiteretro/Circuit-Sword/wiki/Configure-Input-for-DOSBox
Configure Input for PICO-8: github.com/kiteretro/Circuit-Sword/wiki/Configure-input-for-PICO-8
Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
This is great Yaya. Maybe you should integrate this tuto into your previous power savings thread.
https://instagram.com/nicoGBPi
Nintendo ID: 0954-8664-4922
Nintendo ID: 0954-8664-4922
- tinkerBOY
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Re: YaYa's first GBZ - Kite's SAIO - Big Battery - NO Glue - Custom 3D parts - DC Jack - minimum case mod
Awesome build and great job on the optimization tweaks!
New! tinkerBOY PowerSwitch v1.0 with Safe Shutdown
Game Boy Zero Controllers available @ tinkerBOY.xyz * Support
tinkerBOY Controller v3.0 - built-in usb controller, usb audio, and usb hub
tinkerBOY Controller v2.0 - GPIO buttons and builtin PWM Audio and Amplifier
tinkerBOY Controller v1.1 - simple pcb button
* DPI Adapter - better display for GBZ
* keyboard converters - IBM XT/AT Soarer's Converter | ADB to USB Converter
Game Boy Zero Controllers available @ tinkerBOY.xyz * Support
tinkerBOY Controller v3.0 - built-in usb controller, usb audio, and usb hub
tinkerBOY Controller v2.0 - GPIO buttons and builtin PWM Audio and Amplifier
tinkerBOY Controller v1.1 - simple pcb button
* DPI Adapter - better display for GBZ
* keyboard converters - IBM XT/AT Soarer's Converter | ADB to USB Converter
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