Game Boy Zero case CAD files
Re: Game Boy Zero case CAD files
It fits very well to the aftermarket shells.
Stability not deep tested so far from first impression I would say acceptable.
Printed in China, Guangdong.
I will create a new thread when I start assembly to show more details....waiting for Kites set...eagerly
@YaYa
I have to thank you. Your build gave me a lot of inputs to be integrated here. The pogo solution I planned from the beginning but was not sure how to do it, so I mostly followed your way
Anybody has a DXF of the Raspberry to be used in the Logo?
Stability not deep tested so far from first impression I would say acceptable.
Printed in China, Guangdong.
I will create a new thread when I start assembly to show more details....waiting for Kites set...eagerly

@YaYa
I have to thank you. Your build gave me a lot of inputs to be integrated here. The pogo solution I planned from the beginning but was not sure how to do it, so I mostly followed your way

Anybody has a DXF of the Raspberry to be used in the Logo?
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- moooarcuuuus
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Re: Game Boy Zero case CAD files
I can give you a dxf on monday. If you can use an eps-file: https://www.raspberrypi.org/trademark-rules/
If you have a good CAD programm you can take the lines from my holder: viewtopic.php?f=27&t=4544
Last edited by moooarcuuuus on Fri Nov 24, 2017 4:12 am, edited 1 time in total.
Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep... Game Over
- VeteranGamer
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Re: Game Boy Zero case CAD files
reipet wrote: ↑Fri Nov 24, 2017 3:09 amIt fits very well to the aftermarket shells.
Stability not deep tested so far from first impression I would say acceptable.
Printed in China, Guangdong.
I will create a new thread when I start assembly to show more details....waiting for Kites set...eagerly
@YaYa
I have to thank you. Your build gave me a lot of inputs to be integrated here. The pogo solution I planned from the beginning but was not sure how to do it, so I mostly followed your way
Anybody has a DXF of the Raspberry to be used in the Logo?
have you tried googling for it......
not sure of this might help....
https://grabcad.com/library/raspberry-logo
.
- neolith
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Re: Game Boy Zero case CAD files
That's an incredibly good looking print! Thanks for sharing! 

– "The biggest trick the devil ever pulled was convincing the world he didn't exist." –
- moooarcuuuus
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Re: Game Boy Zero case CAD files
I remember now where I got the logo from:
https://www.raspberrypi.org/documentati ... anical.dxf
https://www.file-upload.net/download-12 ... o.dxf.html
Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep, Eat, Sleep... Game Over
Re: Game Boy Zero case CAD files
So I've printed the front case, and am working on the back (printer is being a pita) and I've noticed a couple of faults so far.
First in the front cover:
The screw points for the button board are missing the central hole. There's no way to screw down the board, or the rear cover.
And the back cover:
1) There's something weird going on in the battery bay:

2) It has the middle screw supports, for which the matching front points are removed on every build and I'm not aware of any brackets to reuse them. Also, these are often cut out to make room for L1/R1 buttons.
Edit: I see now that the lack of screw holes on the front part was intentional, strange. I guess I need to take a crash course in Fusion360 and make some changes.
First in the front cover:
The screw points for the button board are missing the central hole. There's no way to screw down the board, or the rear cover.
And the back cover:
1) There's something weird going on in the battery bay:

2) It has the middle screw supports, for which the matching front points are removed on every build and I'm not aware of any brackets to reuse them. Also, these are often cut out to make room for L1/R1 buttons.
Edit: I see now that the lack of screw holes on the front part was intentional, strange. I guess I need to take a crash course in Fusion360 and make some changes.
- neolith
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Re: Game Boy Zero case CAD files
The lack of holes for the screws was intentional and for stability reasons. Drilling a hole into a printed post might give you a better structure than printing around the hole in circles. No matter what software you use, the holes should be fairly easy to create. If you don't manage to do it on your own, drop me a note and I'll create a model with them.chaosratt wrote: ↑Sun Dec 03, 2017 9:46 pmSo I've printed the front case, and am working on the back (printer is being a pita) and I've noticed a couple of faults so far.
First in the front cover:
The screw points for the button board are missing the central hole. There's no way to screw down the board, or the rear cover.
And the back cover:
1) There's something weird going on in the battery bay:
2) It has the middle screw supports, for which the matching front points are removed on every build and I'm not aware of any brackets to reuse them. Also, these are often cut out to make room for L1/R1 buttons.
Edit: I see now that the lack of screw holes on the front part was intentional, strange. I guess I need to take a crash course in Fusion360 and make some changes.
I don't know what happened to the battery bay in your version of the model. It should look like this:

Which format did you use? Maybe the exporter screwed up.

Unfortunately I don't know which screw supports you are talking about. Can you highlight them in a screenshot?
Fusion 360 is not hard to learn. Follow the 'First Steps' tutorials on Autodesk's site and do a YouTube tutorial or two afterwards. That was enough to let me build the GBZ case and I had never used the software prior to this.
If you prefer any other CAD software, just give one of formats I uploaded a try. Most programs should be able to open at least on of them.
– "The biggest trick the devil ever pulled was convincing the world he didn't exist." –
Re: Game Boy Zero case CAD files
The error is in both the STEP files and the STL files, so it must be something with your export:

Regarding the screw posts:

Red are the posts that I don;t think anyone uses. The matching set on the front are removed for the LCD, and to my knowledge no one has made a bracket for them like the top/upper posts. Further, it's common to remove them and use the hole as L1/R1 buttons. But thats not a terrible problem to leave them in for now, its not technically in the way of anything.
Blue: I've just run into an issue with a non-printed case where these highlighted bits need to be removed in order to fit any button board (such as Helder's) if the battery bay is left intact.

Regarding the screw posts:

Red are the posts that I don;t think anyone uses. The matching set on the front are removed for the LCD, and to my knowledge no one has made a bracket for them like the top/upper posts. Further, it's common to remove them and use the hole as L1/R1 buttons. But thats not a terrible problem to leave them in for now, its not technically in the way of anything.
Blue: I've just run into an issue with a non-printed case where these highlighted bits need to be removed in order to fit any button board (such as Helder's) if the battery bay is left intact.
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Re: Game Boy Zero case CAD files
Great job. It looks like you designed this in fusion, would you mind sharing the .f3d files?
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